1.Lola's presentation - Mind Wonder
1st priority - stimulate users curiosity
User is not getting enough from the static story
Looking at Mobile Android and iOS
Foursquare - detects where you are, points or discounts are offered, but does not give info about a building
Interaction with Social networks
Draws visitors into the exhibition
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identify value with stakeholders
focused application
sketch based prototype
Value
Interviews
Prototype
Visitor Scenario
Platform requirements
Project report
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Notes: - Brittas feedback
- Be clear about what they have in place
- alternative solution of another museum who is really good
- identify good practice already
- look at user journeys/user experience
- get actual quotes from visitors/staff
- give them an idea of costs for solutions
- use NMM as a case study, as a generic study example for all Museums
- mobile location service company / iphone development
- heatmap, less visited areas - promote/encourage
- based on sound? earphones? - polls/studies
- find clear evidence to back up thoughts
- stage 1 - offer this much
- study user journey
- study user experience
- look at funding source for museum
2.Kieron's Presentation - Interal lit glass touchscreen
- Looked at the specifics of the brief
- Shipping has massively defined the world, over 500 years
- Archives are cold
- Looking at Data Visualisation
- Glass with infra-red light, bounces through the glass, cannot escape
- picked up by infra-red camera
- supports multi-touch
- needs to engage the user
- ways of interacting with it
- children?
- navigate in a random way, people just exploring a database without realising it, through the visuals
- Touchscreen - Hardware
- Cinder - software
Brittas feedback:
- find examples of archives, how do they archive, BFI, etc?
- show good practice, what is out there already.
- phase 1 - installation of glass - internal reflection
- create the software driver, to capture the camera events
- scripted lighting technology
- Infusion
3.Peters Presentation - 3D stereoscopic stop motion film of the Sea
- contemplative
- sublime
360 degree time motion
4.My Presentation - Remote Island Stories
Improvements:
1.Research - 3D models of Maps - how to get the data
2.Research - How to take the 3D model and create a 3D print
3.Research - Projections
4.Research - Users/Audience
5.Book meeting with Henry/Lawrence - visit to NMM
6.Talk to Jake - Rapid Prototyping
7.Talk to Jeremy - Seascape
8.Talk to Laura - previous project on 3D printing/Fungus/Artwork
9.Talk to Lydia - projection
10.Has it been done before? - Top down Projection onto an Island model, with an interactive headup touchscreen, featuring chat sessions with Islanders, stories about the islands, and a design your own island application.
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